/// @ref core
/// @file glm/ext/matrix_float2x2_precision.hpp

#pragma once
#include "../detail/type_mat2x2.hpp"

namespace glm
{
	/// @addtogroup core_matrix_precision
	/// @{

	/// 2 columns of 2 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
	///
	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
	typedef mat<2, 2, float, lowp>		lowp_mat2;

	/// 2 columns of 2 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
	///
	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
	typedef mat<2, 2, float, mediump>	mediump_mat2;

	/// 2 columns of 2 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
	///
	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
	typedef mat<2, 2, float, highp>		highp_mat2;

	/// 2 columns of 2 components matrix of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
	///
	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
	typedef mat<2, 2, float, lowp>		lowp_mat2x2;

	/// 2 columns of 2 components matrix of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
	///
	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
	typedef mat<2, 2, float, mediump>	mediump_mat2x2;

	/// 2 columns of 2 components matrix of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
	///
	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier</a>
	typedef mat<2, 2, float, highp>		highp_mat2x2;

	/// @}
}//namespace glm

#if GLM_CONFIG_CTOR_INIT == GLM_DISABLE
static_assert(std::is_trivially_default_constructible<glm::lowp_mat2x2>::value);
static_assert(std::is_trivially_default_constructible<glm::mediump_mat2x2>::value);
static_assert(std::is_trivially_default_constructible<glm::highp_mat2x2>::value);
static_assert(std::is_trivially_default_constructible<glm::lowp_mat2>::value);
static_assert(std::is_trivially_default_constructible<glm::mediump_mat2>::value);
static_assert(std::is_trivially_default_constructible<glm::highp_mat2>::value);
#endif
static_assert(std::is_trivially_copy_assignable<glm::lowp_mat2x2>::value);
static_assert(std::is_trivially_copy_assignable<glm::mediump_mat2x2>::value);
static_assert(std::is_trivially_copy_assignable<glm::highp_mat2x2>::value);
static_assert(std::is_trivially_copy_assignable<glm::lowp_mat2>::value);
static_assert(std::is_trivially_copy_assignable<glm::mediump_mat2>::value);
static_assert(std::is_trivially_copy_assignable<glm::highp_mat2>::value);
static_assert(std::is_trivially_copyable<glm::lowp_mat2x2>::value);
static_assert(std::is_trivially_copyable<glm::mediump_mat2x2>::value);
static_assert(std::is_trivially_copyable<glm::highp_mat2x2>::value);
static_assert(std::is_trivially_copyable<glm::lowp_mat2>::value);
static_assert(std::is_trivially_copyable<glm::mediump_mat2>::value);
static_assert(std::is_trivially_copyable<glm::highp_mat2>::value);
static_assert(std::is_copy_constructible<glm::lowp_mat2x2>::value);
static_assert(std::is_copy_constructible<glm::mediump_mat2x2>::value);
static_assert(std::is_copy_constructible<glm::highp_mat2x2>::value);
static_assert(std::is_copy_constructible<glm::lowp_mat2>::value);
static_assert(std::is_copy_constructible<glm::mediump_mat2>::value);
static_assert(std::is_copy_constructible<glm::highp_mat2>::value);
static_assert(glm::lowp_mat2x2::length() == 2);
static_assert(glm::mediump_mat2x2::length() == 2);
static_assert(glm::highp_mat2x2::length() == 2);
static_assert(glm::lowp_mat2::length() == 2);
static_assert(glm::mediump_mat2::length() == 2);
static_assert(glm::highp_mat2::length() == 2);

